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	<title>Interaction/en - Revision history</title>
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	<updated>2026-04-26T10:08:11Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://dentalwiki.opentechdental.com/w/index.php?title=Interaction/en&amp;diff=46564&amp;oldid=prev</id>
		<title>FuzzyBot: Updating to match new version of source page</title>
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		<updated>2018-05-14T12:41:08Z</updated>

		<summary type="html">&lt;p&gt;Updating to match new version of source page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{DISPLAYTITLE:Interaction|noerror}}&lt;br /&gt;
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== Main View == &lt;br /&gt;
&lt;br /&gt;
Here below is displayed an example of 3D interaction on a selected Mesh in ScanWay.&lt;br /&gt;
&lt;br /&gt;
{{Screenshot|3DView.PNG}}&lt;br /&gt;
&lt;br /&gt;
It is possible to interact with the 3D View using the mouse and the keyboard, the context menu, the view menu and the view toolbar.&lt;br /&gt;
&lt;br /&gt;
=== Mouse Interaction === &lt;br /&gt;
&lt;br /&gt;
The user can interact with the orientation of the 3D object through either the use of the mouse or more specific tools that can be selected in the ''Context menu''.&lt;br /&gt;
&lt;br /&gt;
Here below, find the list of the provided mouse/keyboard combinations:&lt;br /&gt;
&lt;br /&gt;
* {{Inline button|Mouse_middle.png}} + {{Inline button|Mouse_right.png}} or {{Inline button|Key_alt.png}} + {{Inline button|Mouse_right.png}}: pan the camera in 2D&lt;br /&gt;
* {{Inline button|Mouse_right.png}}: freely rotate the camera around the 3D Object&lt;br /&gt;
* {{Inline button|Key_ctrl.png}} + {{Inline button|Mouse_middle.png}}: rotate the camera restricted to the Y axis of the 3D View&lt;br /&gt;
* {{Inline button|Key_alt.png}} + {{Inline button|Mouse_middle.png}}: rotate the camera restricted to the X axis of the 3D View&lt;br /&gt;
* {{Inline button|Key_shift.png}} + {{Inline button|Mouse_middle.png}}: rotate the camera restricted to the Z axis of the 3D View&lt;br /&gt;
* {{Inline button|Mouse_middle_rotating.png}}: change Zoom&lt;br /&gt;
* {{Inline button|Mouse_right.png}} : enter the context menu&lt;br /&gt;
* {{Inline button|Key_ctrl.png}} + {{Inline button|Mouse_right.png}}: change the position of the light source in the 3D View&lt;br /&gt;
* {{Inline button|Mouse_left.png}} : use the current tool (E.g. Rectangular Selection, Hole Filling, etc.)&lt;br /&gt;
* {{Inline button|Key_ctrl.png}} +  {{Inline button|Mouse_left.png}}  : invert the current tool if available (E.g. Deselect points instead of Select points, etc.)&lt;br /&gt;
* {{Inline button|Key_shift.png}} + Number from 1 to 7 : change the 3D View to one of the default positions (E.g. Frontal, Back, Top, etc.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Context Menu and View Menu ===  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The view menu and the 3D View context menu contain some tools that can be used to interact with the 3D View.&lt;br /&gt;
&lt;br /&gt;
{{Screenshot|3DView2.png}}&lt;br /&gt;
&lt;br /&gt;
; {{List button|undoAction.png}}  Undo ({{Inline button|Key_ctrl.png}} + Z) : Cancels the last command and goes back as many times as it is pushed.&lt;br /&gt;
; {{List button|redoAction.png}}  Redo ({{Inline button|Key_ctrl.png}} + Y) : Cancels the last undo command and takes the image back as many times as it is pushed.&lt;br /&gt;
; {{List button|frameAllAction.png}} Frame All ({{Inline button|Key_ctrl.png}} + A / F) : the 3D camera will move to show, on the screen, all the current selected 3D Objects.&lt;br /&gt;
; {{List button|ViewMenu.png}} 3DView: sub-menu to apply default 3D views and options:&lt;br /&gt;
* {{List button|FrontViewAction.png}} Front View ( {{Inline button|Key_alt.png}} + 1)&lt;br /&gt;
* {{List button|BackViewAction.png}} Back View ( {{Inline button|Key_alt.png}} + 2)&lt;br /&gt;
* {{List button|TopViewAction.png}}  Top View ( {{Inline button|Key_alt.png}} + 3)&lt;br /&gt;
* {{List button|BottomViewAction.png}} Bottom View ( {{Inline button|Key_alt.png}} + 4)&lt;br /&gt;
* {{List button|LeftViewAction.png}} Left View( {{Inline button|Key_alt.png}} + 5)&lt;br /&gt;
* {{List button|RightViewAction.png}} Right View ( {{Inline button|Key_alt.png}} + 6)&lt;br /&gt;
* {{List button|BackViewAction.png}} Back View ( {{Inline button|Key_alt.png}} + 2)&lt;br /&gt;
* {{List button|showEdgesAction.png}} Wireframe: if active allows to see the triangle structure on the selected mesh.&lt;br /&gt;
* {{List button|sharpAssignedAction.png}} Smooth With Texture: this option is active by default and it shows the mesh with the acquired colors and smoothed triangle faces.&lt;br /&gt;
* {{List button|sharpAssignedAction.png}} Sharp With Texture: this option shows the mesh with the acquired colors and sharp triangle faces, which gives the image a metallic look.&lt;br /&gt;
* {{List button|sharpAssignedAction.png}} Sharp With Uniform Color: this option shows the mesh in a pre-established blue color. &lt;br /&gt;
* {{List button|sharpAssignedAction.png}} Sharp With Assigned Color: this option shows a different pre-established color for every element of the project. &lt;br /&gt;
; {{List button|EditSelectedAction.png}} Edit Selected ({{Inline button|Key_ctrl.png}} + E) : Allows to open the edit tools for images or meshes.&lt;br /&gt;
; {{List button|ExportToCadAction.png}} Export to CAD: Exports the scanned items in STL or OBJ file.&lt;br /&gt;
; {{List button|ExportMergedAction.png}} Export Merged: Exports the selected files and saves them in one individual STL or OBJ file.&lt;br /&gt;
; {{List button|ExportSeparatedAction.png}} Export Separated: Exports the selected files and saves them in separate STL or OBJ files, one for each item.&lt;br /&gt;
&lt;br /&gt;
{{Navigation|W_Interface|Project-elements}}&lt;/div&gt;</summary>
		<author><name>FuzzyBot</name></author>
		
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