Interaction

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Main View

Here below is displayed an example of 3D interaction on a selected Mesh in ScanWay.

3DView.PNG

It is possible to interact with the 3D View using the mouse and the keyboard, the context menu, the view menu and the view toolbar.

Mouse Interaction

The user can interact with the orientation of the 3D object through either the use of the mouse or more specific tools that can be selected in the Context menu.

Here below, find the list of the provided mouse/keyboard combinations:

  • Mouse middle.png + Mouse right.png or Key alt.png + Mouse right.png: pan the camera in 2D
  • Mouse right.png: freely rotate the camera around the 3D Object
  • Key ctrl.png + Mouse middle.png: rotate the camera restricted to the Y axis of the 3D View
  • Key alt.png + Mouse middle.png: rotate the camera restricted to the X axis of the 3D View
  • Key shift.png + Mouse middle.png: rotate the camera restricted to the Z axis of the 3D View
  • Mouse middle rotating.png: change Zoom
  • Mouse right.png : enter the context menu
  • Key ctrl.png + Mouse right.png: change the position of the light source in the 3D View
  • Mouse left.png : use the current tool (E.g. Rectangular Selection, Hole Filling, etc.)
  • Key ctrl.png + Mouse left.png : invert the current tool if available (E.g. Deselect points instead of Select points, etc.)
  • Key shift.png + Number from 1 to 7 : change the 3D View to one of the default positions (E.g. Frontal, Back, Top, etc.)


Context Menu and View Menu

The view menu and the 3D View context menu contain some tools that can be used to interact with the 3D View.

3DView2.png

UndoAction.png Undo (Key ctrl.png + Z) 
Cancels the last command and goes back as many times as it is pushed.
RedoAction.png Redo (Key ctrl.png + Y) 
Cancels the last undo command and takes the image back as many times as it is pushed.
FrameAllAction.png Frame All (Key ctrl.png + A / F) 
the 3D camera will move to show, on the screen, all the current selected 3D Objects.
ViewMenu.png 3DView
sub-menu to apply default 3D views and options:
  • FrontViewAction.png Front View ( Key alt.png + 1)
  • BackViewAction.png Back View ( Key alt.png + 2)
  • TopViewAction.png Top View ( Key alt.png + 3)
  • BottomViewAction.png Bottom View ( Key alt.png + 4)
  • LeftViewAction.png Left View( Key alt.png + 5)
  • RightViewAction.png Right View ( Key alt.png + 6)
  • BackViewAction.png Back View ( Key alt.png + 2)
  • ShowEdgesAction.png Wireframe: if active allows to see the triangle structure on the selected mesh.
  • SharpAssignedAction.png Smooth With Texture: this option is active by default and it shows the mesh with the acquired colors and smoothed triangle faces.
  • SharpAssignedAction.png Sharp With Texture: this option shows the mesh with the acquired colors and sharp triangle faces, which gives the image a metallic look.
  • SharpAssignedAction.png Sharp With Uniform Color: this option shows the mesh in a pre-established blue color.
  • SharpAssignedAction.png Sharp With Assigned Color: this option shows a different pre-established color for every element of the project.
EditSelectedAction.png Edit Selected (Key ctrl.png + E) 
Allows to open the edit tools for images or meshes.
ExportToCadAction.png Export to CAD
Exports the scanned items in STL or OBJ file.
ExportMergedAction.png Export Merged
Exports the selected files and saves them in one individual STL or OBJ file.
ExportSeparatedAction.png Export Separated
Exports the selected files and saves them in separate STL or OBJ files, one for each item.
Navigation Back.png Homebutton.png Navigation Next.png