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7 years ago {{DISPLAYTITLE:Interaction|noerror}}
== Main View ==
Here below is displayed an example of 3D interaction on a selected Mesh in OpticalRevEngDental.
{{Screenshot|3DView.PNG}}
It is possible to interact with the 3D View using the mouse and the keyboard, the context menu, the view menu and the view toolbar.
=== Mouse Interaction ===
The user can interact with the orientation of the 3D object through either the use of the mouse or more specific tools that can be selected in the ''Context menu''.
Here below, find the list of the provided mouse/keyboard combinations:
* {{Inline button|Mouse_middle.png}} + {{Inline button|Mouse_right.png}} or {{Inline button|Key_alt.png}} + {{Inline button|Mouse_right.png}}: pan the camera in 2D
* {{Inline button|Mouse_right.png}}: freely rotate the camera around the 3D Object
* {{Inline button|Key_ctrl.png}} + {{Inline button|Mouse_middle.png}}: rotate the camera restricted to the Y axis of the 3D View
* {{Inline button|Key_alt.png}} + {{Inline button|Mouse_middle.png}}: rotate the camera restricted to the X axis of the 3D View
* {{Inline button|Key_shift.png}} + {{Inline button|Mouse_middle.png}}: rotate the camera restricted to the Z axis of the 3D View
* {{Inline button|Mouse_middle_rotating.png}}: change Zoom
* {{Inline button|Mouse_right.png}} : enter the context menu
* {{Inline button|Key_ctrl.png}} + {{Inline button|Mouse_right.png}}: change the position of the light source in the 3D View
* {{Inline button|Mouse_left.png}} : use the current tool (E.g. Rectangular Selection, Hole Filling, etc.)
* {{Inline button|Key_ctrl.png}} + {{Inline button|Mouse_left.png}} : invert the current tool if available (E.g. Deselect points instead of Select points, etc.)
* {{Inline button|Key_shift.png}} + Number from 1 to 7 : change the 3D View to one of the default positions (E.g. Frontal, Back, Top, etc.)
=== Context Menu and View Menu ===
The view menu and the 3D View context menu contain some tools that can be used to interact with the 3D View.
{{Screenshot|3DView2.png}}
; {{List button|undoAction.png}} Undo ({{Inline button|Key_ctrl.png}} + Z) : Cancels the last command and goes back as many times as it is pushed.
; {{List button|redoAction.png}} Redo ({{Inline button|Key_ctrl.png}} + Y) : Cancels the last undo command and takes the image back as many times as it is pushed.
; {{List button|frameAllAction.png}} Frame All ({{Inline button|Key_ctrl.png}} + A / F) : the 3D camera will move to show, on the screen, all the current selected 3D Objects.
; {{List button|ViewMenu.png}} 3DView: sub-menu to apply default 3D views and options:
* {{List button|FrontViewAction.png}} Front View ( {{Inline button|Key_alt.png}} + 1)
* {{List button|BackViewAction.png}} Back View ( {{Inline button|Key_alt.png}} + 2)
* {{List button|TopViewAction.png}} Top View ( {{Inline button|Key_alt.png}} + 3)
* {{List button|BottomViewAction.png}} Bottom View ( {{Inline button|Key_alt.png}} + 4)
* {{List button|LeftViewAction.png}} Left View( {{Inline button|Key_alt.png}} + 5)
* {{List button|RightViewAction.png}} Right View ( {{Inline button|Key_alt.png}} + 6)
* {{List button|BackViewAction.png}} Back View ( {{Inline button|Key_alt.png}} + 2)
* {{List button|undef.png}} Wireframe: if active allows to see the triangle structure on the selected mesh.
* {{List button|undef.png}} Show Texture: this option is active by default and it shows the mesh with the acquired colors. To visualize the mesh in a standard color, and not in the actual color of the object, deselect this option.
; {{List button|EditSelectedAction.png}} Edit Selected ({{Inline button|Key_ctrl.png}} + E) : Allows to open the edit tools for images or meshes.
; {{List button|ExportToCadAction.png}} Export to CAD: Exports the scanned items in STL or OBJ file.
; {{List button|ExportMergedAction.png}} Export Merged: Exports the selected files and saves them in one individual STL or OBJ file.
; {{List button|ExportSeparatedAction.png}} Export Separated: Exports the selected files and saves them in separate STL or OBJ files, one for each item.
{{Navigation|W_Interface|Project-elements}}